Hi!
I have 2 questions for experienced RidN players.
1. What is your preferable difficulty level?
For me playing with Grenolin is too easy. So i play without him.
2 players: we play with 0-1 blue wells;
3 players: all 3 blue wells;
4 players: all 3 blue wells and maybe 1-2 additional starting fame;
5-6 players: didn't try yet.
For me this is sweet spot. What are your thoughts/experience?
2. What heroes is don't work very well in the north (if any)?
I think that 4 main heroes (warrior, wizard, archer and sea warrior) works perfectly.
Arbon: worst hero in the base game (in my opinion), here - even worse (with my preferable difficulty levels, because there's always not enough fame/gold);
Kheelan: with base rules for spirit movement he is almost useless in the North.
Bragor: I thinks he works well, and maybe even more interesting with blue wells;
Fenn: I thinks he works well;
Wolf warrior: his special ability have almost no use in the North, and so you have hero with bad dicepool and without ability;
Kirr (time wizard) - I thinks he works well.
Of course with Grenolin you can allow you to play with any character.
What are your thoughts/experience?
Thank you for answers!